Tuesday, April 13, 2010

#17. Financing Willingness.

This research project could rapidly get quite large, employing many people, so self-supportive must be feasible. Feasibility of this project must be viewed from the vantage of return on investment.

Either research and knowledge are valuable assets themselves, or they are not—however, money channels through its channels; corporate venture capital may not prove the best method to fund our research, since research must neither be hampered nor influenced by interests to turn a profit. Moreover, private non-profit might seem a favorable financial model for this project—however, we must not be hampered by the possibility that our efforts could prove profitable. Right now, profit is our concern; here the research stops.

#16. The Science of Willingness

Before we summarize our work so far, and further build the next logical step in series, we now may be best served to view our project from a few different vantages. We can return to developing human interfaces that front computer data structures later; right now let's regroup for a moment, and consider our own motivations into action.

Since we are usability scientists, and we are interested in human actions and human-computer interactions, we must consider their sources. Since we are largely studying human actions and reactions, we must be clear about the sources of these actions, instead of merely recording what they were, or how they manifested once they have already occured. We know that if we can anticipate likely future actions of end-users, based on their past actions, we can learn from our mistakes; however, we also know that it is best to categorize this behavior before we even get started. Therefore, we can again start with the broadest category, and work down to the minutia.

The Classical Greeks discovered that humans, as well as other organisms, are motivated by only two factors; that is, if all factors that motivate humans can be categorized, they will fall under one of two headings (or a percentage of both of them, in reality). These two factors that motivate actions are Fear and Desire—those are the only two options. People either move away from something, or move toward it. Although people may not act as the result of Fear or Desire, we know action (and sometimes inaction) is motivated by either of those two factors.

If our own desire is to create user-friendly healthcare software, then we can manifest that desire by cultivating the desire of the end-users of this software. This will be a completely different motivation to create software than relying on forcing healthcare workers to learn a faulty system, lest they lose their jobs. Not only would such threats be unfriendly, they would impede our ability to learn from our own mistakes; a user-hostile system would incorporate mistakes, and disallow all user input, except for that which the system channels.

Humans can be motivated by fear, but that is not the basis for the profession of healthcare, in general. The basis for healthcare is the desire to selflessly help others to achieve health. A desire for better health has sent willing patients to healthcare professionals, and these patients have willingly agreed to treatment from willing professionals.

At no point does fear make this system run more efficiently.

As the result, we know that we scientists are best served if we purposefully focus our own efforts toward cultivating willing participation of end-users without instilling any self-willed fear whatsoever, if that is possible. This will afford us the greatest possibility to extract the most accurate information from end-users, and will likely grow the system that mines data.

If user-friendliness is one benefit of user-centered design, then humble willingness will prove more profitable than proud willpower. This leads us to the next topic: We need to determine "profitable".

Monday, April 12, 2010

#15. Crediting Novelty

Thus, we have developed an infrastructure whereby questions submitted on computer interfaces directed to individual healthcare professionals are organized so that organized computer interface answers can later be reflected back by the computer system to these individual healthcare workers. The computer system develops information trails, left by individual end-users, so that the computer system can direct specific communication to each individual end-user along the same trail in reverse.

To review: We know that end-users vary, that their jobs vary, that their patients vary, that symptoms vary, but that those entities can be organized and analyzed if we place them in variables (which themselves can vary, but that's later). Again we cannot make the mistake of limiting the input of information from these end-users, since they are the ones who are building their own system; rather, we know whatever system we create will not be perfect, so we must include the ability for users to amend it. Lastly, we also know that the scientific method asks questions, but answers to those questions actually spur a multitude of new questions.

(We must realize that the difference between a question and an answer becomes rather blurred at this point. Since end-users are submitting accounts of inadequacies within their own system that is presenting them with questions, they are actually questioning the authority of the system—which returns even more questions. We could go 'round and 'round with this debate of what constitutes a question versus an answer, so let's move on.)

Therefore, we must submit to end-users question/answers that are already established (from previously answered question/answers) in a different format from question/answers that are new. When question/answers are submitted to end-users from the computer system, their routine ones must be easily manipulated by clicking buttons, or similar third-key experiences, such as dragging pull-down menus—unless they are new questions/answers to the system—new answers must be typed; it is this ease of manipulation itself, that which differentiates routine from novelty, which can credit users with their own authoring.

For example, say we have created an interface that holds the question, "What is your last name?" However, family names in some cultures precede individual names—so the question does not capture accurate information as it relates to some end-users. We can employ this variance as an opportunity for our own growth, as well as crediting those who grow the research system.

This can be accomplished when some individual may claim the fact that in his culture family name comes first; this can be done by selecting the option, "This Question Does Not Fit," whereby he will be allowed to type information into a field directed to the creation of an entirely new Question Card (Development of these newly added Question Cards may be either reviewed first by authorized researchers, or submitted electronically with no oversight—nevertheless, the new cards are submitted into the system to be reused by others).

Therefore, research credit can be established for individuals as they submit information that finds faults with their system. (External rewards can be linked to this function, but let's just acknowledge its existence for now.)

This system not only allows users to upgrade their own system that they use, similar to the way that Wikipedia allows users to input information for upgrade, it also credits each user with the authoring of each amendment made. However, unlike Wikipedia, which submits one information interface to everyone, no author of novelty need be necessarily constrained to the practice of a preceding individual; each individual person has the ability to add information to this reverse data mine.

We will next investigate just how that individuality is expressed to each human individual.

#14. DNA of End-Use

We have proposed interface Question Cards to be subsequently submitted in series to individual healthcare workers; each Question Card is assigned a unique and invisible serial number, bar code, or other identifier, that a computer can read and process. Further, since initial questions submitted to each end user will be broad in scope, subsequently narrowing to questions regarding minutia, we can begin to organize the questionnaire structure as strings of data associated with individual end-users.

Different users can answer the same questions that other users have answered—that is, they can use the same Question Cards. However, different users are not constrained to using the same cards, or receiving them in the same order. Different users will assemble their questionnaires by using different cards already submitted into the data structure, or may need to create new questions.

In fact, sometimes different cards (with different serial numbers) must interface similar data fields, if we are to unify our research of end-use of varying professionals. For example, one Question Card may read "Please Enter Your Last (family) Name," while another Question Card may read "Пожалуйста впишите ваше последнее имя (семьи)," or "Incorpore por favor su nombre pasado (de la familia)", or "请输入您的前个(系列)名字." Regardless of human interface, our ability to gather similar data fields must be organized and unified for processing.

In essence, we have developed a method that allows healthcare professionals to build an informational genotype, of sorts; this genotype describes their work (which is performed to the class entitled Patients, and others) that can now be presented in the most efficient informational phenotype, if you will.

Rather, we now have strings of data regarding end-use of individual healthcare professionals—these are the interfaced Question Card serial numbers, and the sequences of their series. This information provides accurate data regarding end-use of each healthcare professional that we must attain to analyze the work of each individual. Once this work is accurately accumulated, we can then provide each individual with an accurate individual interface.

We must now submit the most efficient means for these professionals to communicate their jobs to the computer system, so that the computer system can reflect back their jobs, similar to the way that protein is expressed by nucleic acid molecules that have been linked appropriately.